TravellersDilemma.frink

Download or view TravellersDilemma.frink in plain text format


// Solution for the "traveller's dilemma" problem:
// http://www.sciam.com/print_version.cfm?articleID=7750A576-E7F2-99DF-3824E0B1C2540D47

// Tweak these to see the effects of different strategies and penalties.
penalty = 2
lucymin = 2
lucymax = 100
petemin = 2
petemax = 100

for lucy=lucymin to lucymax
{
   lucysum = 0
   petesum = 0
   totalsum = 0
   for pete=petemin to petemax
   {
      if pete == lucy           // Both choose same, rewarded same.
      {
         lucypayoff = lucy
         petepayoff = pete
      } else
         if pete > lucy         // Pete chose higher
         {
            lucypayoff = lucy+penalty       // Lucy gets rewarded
            petepayoff = lucy-penalty       // Pete gets punished
         } else
         {
            // Lucy chose higher, she gets punished
            lucypayoff = pete - penalty
            petepayoff = pete + penalty
         }
      lucysum = lucysum + lucypayoff
      petesum = petesum + petepayoff
      totalsum = lucysum + petesum
   }

   lucyave = lucysum / (petemax-petemin+1.)
   totalave = totalsum / (petemax-petemin+1.)
   println["$lucy\t$lucyave\t$totalave"]
}


Download or view TravellersDilemma.frink in plain text format


This is a program written in the programming language Frink.
For more information, view the Frink Documentation or see More Sample Frink Programs.

Alan Eliasen was born 20143 days, 9 hours, 43 minutes ago.